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      • Computer Science
        • Algorithm
          • Concept
            • Greedy
            • Back Tracking
            • Branch & Bounds
            • Sorting
            • Searching
          • Problem Solving
            • BOJ - 1๋กœ ๋งŒ๋“ค๊ธฐ 2(12852)
            • BOJ - Four Squares(17626)
            • BOJ - K๋ฒˆ์งธ ์ˆ˜(1300)
            • BOJ - LCS(9251)
            • BOJ - puyo puyo(11559)
            • BOJ - RGB๊ฑฐ๋ฆฌ(1149)
            • BOJ - ROT13(11655)
            • BOJ - ๊ฐ€์žฅ ๊ฐ์†Œํ•˜๋Š” ๋ถ€๋ถ„ ์ˆ˜์—ด(11722)
            • BOJ - ๊ฐ€์žฅ ๊ธด ๋ฐ”์ดํ† ๋‹‰ ๋ถ€๋ถ„ ์ˆ˜์—ด(11054)
            • BOJ - ๊ฐ€์žฅ ๊ธด ์ฆ๊ฐ€ํ•˜๋Š” ๋ถ€๋ถ„ ์ˆ˜์—ด 2(12015)
            • BOJ - ๊ฐ€์žฅ ๊ธด ์ฆ๊ฐ€ํ•˜๋Š” ๋ถ€๋ถ„ ์ˆ˜์—ด 4(14002)
            • BOJ - ๊ฐ€์žฅ ๊ธด ์ฆ๊ฐ€ํ•˜๋Š” ๋ถ€๋ถ„ ์ˆ˜์—ด(11053)
            • BOJ - ๊ฐ€์žฅ ๊ธด ์ฆ๊ฐ€ํ•˜๋Š” ๋ถ€๋ถ„ ์ˆ˜์—ด(11055)
            • BOJ - ๊ฒฉ์ž์ƒ์˜ ๊ฒฝ๋กœ(10164)
            • BOJ - ๊ฒฝ๋กœ์ฐพ๊ธฐ(11403)
            • BOJ - ๊ณจ๋“œ๋ฐ”ํ์˜ ์ถ”์ธก(9020)
            • BOJ - ๊ณต์œ ๊ธฐ ์„ค์น˜(2110)
            • BOJ - ๊ณตํ•ญ(10775)
            • BOJ - ๊ด„ํ˜ธ(9012)
            • BOJ - ๊ตฌ๊ฐ„ ํ•ฉ ๊ตฌํ•˜๊ธฐ(2042)
            • BOJ - ๊ธฐํƒ€ ๋ ˆ์Šจ(2343)
            • BOJ - ๋‚˜์ดํŠธ์˜ ์ด๋™(7562)
            • BOJ - ๋‚ด๋ฆฌ๋ง‰ ๊ธธ(1520)
            • BOJ - ๋‹ค๋ฆฌ๋†“๊ธฐ(1010)
            • BOJ - ๋‹จ์ง€๋ฒˆํ˜ธ ๋ถ™์ด๊ธฐ(2667)
            • BOJ - ๋ฉ์น˜(7568)
            • BOJ - ๋™์ „ 1(2293)
            • BOJ - ๋™์ „ 2(2294)
            • BOJ - ๋•…๋”ฐ๋จน๊ธฐ(6171)
            • BOJ - ๋žœ์„  ์ž๋ฅด๊ธฐ(1654)
            • BOJ - ๋กœ๋˜(6603)
            • BOJ - ๋กœ๋ด‡ ์ฒญ์†Œ๊ธฐ(4991)
            • BOJ - ๋ฌธ์ž์—ด(1120)
            • BOJ - ๋ฐœ์ „์†Œ(1102)
            • BOJ - ๋ฐฐ(1092)
            • BOJ - ๋ฑ€(3190)
            • BOJ - ๋ฒ ๋ฅดํŠธ๋ž‘ ๊ณต์ค€(4948)
            • BOJ - ๋ฒฝ๋ถ€์ˆ˜๊ณ  ์ด๋™ํ•˜๊ธฐ(3190)
            • BOJ - ๋ณผ๋ก ๊ป์งˆ(1708)
            • BOJ - ๋ถ€๋“ฑํ˜ธ(2529)
            • BOJ - ๋ถ„ํ•ดํ•ฉ(2231)
            • BOJ - ๋ถˆ(5437)
            • BOJ - ๋ธ”๋ž™์žญ(2798)
            • BOJ - ์‚ฌ์ดํด ๊ฒŒ์ž„(20040)
            • BOJ - ์ƒ์ž๋„ฃ๊ธฐ(1965)
            • BOJ - ์ƒ‰์ข…์ด ๋งŒ๋“ค๊ธฐ(2630)
            • BOJ - ์ƒ‰์ข…์ด ๋ถ™์ด๊ธฐ(17136)
            • BOJ - ์„ฌ์˜ ๊ฐœ์ˆ˜(4963)
            • BOJ - ์†Œ์ˆ˜ ๊ฒฝ๋กœ(1963)
            • BOJ - ์†Œ์ˆ˜ ๊ตฌํ•˜๊ธฐ(1929)
            • BOJ - ์†Œ์ˆ˜(2581)
            • BOJ - ์†Œ์ˆ˜์ƒ๊ทผ์ˆ˜(9421)
            • BOJ - ์†Œ์šฉ๋Œ์ด ์˜ˆ์˜๊ฒŒ ์ถœ๋ ฅํ•˜๊ธฐ
            • BOJ - ์ˆ˜ ์ •๋ ฌํ•˜๊ธฐ2(2751)
            • BOJ - ์ˆ˜๋“ค์˜ ํ•ฉ2(2003)
            • BOJ - ์ˆ˜ํ•™์€ ๋„ˆ๋ฌด ์‰ฌ์›Œ(2904)
            • BOJ - ์ˆจ๋ฐ”๊ผญ์งˆ(1697)
            • BOJ - ์ˆจ๋ฐ”๊ผญ์งˆ2(12851)
            • BOJ - ์ˆจ๋ฐ”๊ผญ์งˆ3(13549)
            • BOJ - ์ˆจ๋ฐ”๊ผญ์งˆ4(13913)
            • BOJ - ์ˆซ์ž์นด๋“œ 2(10816)
            • BOJ - ์‰ฌ์šด ๊ณ„๋‹จ์ˆ˜(10844)
            • BOJ - ์Šคํƒ€ํŠธ์™€ ๋งํฌ(14889)
            • BOJ - ์‹œ๋ฆฌ์–ผ ๋„˜๋ฒ„(1431)
            • BOJ - ์‹ ๋‚˜๋Š” ํ•จ์ˆ˜์‹คํ–‰(9184)
            • BOJ - ์•ˆ์ „ ์˜์—ญ(2468)
            • BOJ - ์•ŒํŒŒ๋ฒณ(1987)
            • BOJ - ์•ฑ(7579)
            • BOJ - ์—ฌํ–‰๊ฐ€์ž(1976)
            • BOJ - ์—ฐ์‚ฐ์ž๋ผ์›Œ๋„ฃ๊ธฐ(14888)
            • BOJ - ์—ฐ์‚ฐ์ž๋ผ์›Œ๋„ฃ๊ธฐ2(15658)
            • BOJ - ์˜์—ญ๊ตฌํ•˜๊ธฐ(2583)
            • BOJ - ์˜ํ™”๊ฐ๋… ์ˆŒ(1436)
            • BOJ - ์˜ˆ์‚ฐ(2512)
            • BOJ - ์˜ค๋ฅด๋ง‰์ˆ˜(11057)
            • BOJ - ์˜ค์•„์‹œ์Šค ์žฌ๊ฒฐํ•ฉ(3015)
            • BOJ - ์˜คํฐ์ˆ˜(17298)
            • BOJ - ์š•์‹ฌ์Ÿ์ด ํŒ๋‹ค(1937)
            • BOJ - ์œ ๊ธฐ๋†๋ฐฐ์ถ”(1012)
            • BOJ - ์ด๋™ํ•˜๊ธฐ(11048)
            • BOJ - ์ด๋ถ„ ๊ทธ๋ž˜ํ”„(1707)
            • BOJ - ์ด์นœ์ˆ˜(2193)
            • BOJ - ์ €์šธ(10159)
            • BOJ - ์ „๊นƒ์ค„(2565)
            • BOJ - ์ ํ”„(1890)
            • BOJ - ์ขŒํ‘œ์••์ถ•(18870)
            • BOJ - ์ฃผ์‚ฌ์œ„ ๊ตด๋ฆฌ๊ธฐ(14499)
            • BOJ - ์ง‘ํ•ฉ์˜ ํ‘œํ˜„(1717)
            • BOJ - ์ฐจ์ด๋ฅผ ์ตœ๋Œ€๋กœ(10819)
            • BOJ - ์ฒด์ŠคํŒ ๋‹ค์‹œ ์น ํ•˜๊ธฐ(1018)
            • BOJ - ์ดŒ์ˆ˜๊ณ„์‚ฐ(2644)
            • BOJ - ์ตœ์†Œ๊ฐ’(10868)
            • BOJ - ์ตœ์†Ÿ๊ฐ’ ์ฐพ๊ธฐ(11003)
            • BOJ - ์น˜ํ‚จ๋ฐฐ๋‹ฌ(15686)
            • BOJ - ์นœ๊ตฌ ๋„คํŠธ์›Œํฌ(4195)
            • BOJ - ์ฟผ๋“œํŠธ๋ฆฌ(1992)
            • BOJ - ํ๋น™(5373)
            • BOJ - ํฌ๊ฒŒ-๋งŒ๋“ค๊ธฐ(2812)
            • BOJ - ํ† ๋งˆํ† (7576)
            • BOJ - ํ†ฑ๋‹ˆ๋ฐ”ํ€ด(14891)
            • BOJ - ํ†ต๊ณ„ํ•™(2108)
            • BOJ - ํŠธ๋ฆฌ์˜ ๋†’์ด์™€ ๋„ˆ๋น„(2250)
            • BOJ - ํŠธ๋ฆฌ์˜ ์ง€๋ฆ„(1167)
            • BOJ - ํŒŒ์Šค์นผ(2986)
            • BOJ - ํ‰๋ฒ”ํ•œ ๋ฐฐ๋‚ญ(12865)
            • BOJ - ํฌ๋„์ฃผ ์‹œ์‹(2156)
            • BOJ - ํ”Œ๋ฃจ์ด๋“œ(11404)
            • BOJ - ํ”ผ๋ณด๋‚˜์น˜ ํ•จ์ˆ˜(1003)
            • BOJ - ํ•ฉ๋ถ„ํ•ด(2225)
            • BOJ - ํ–‰๋ ฌ ๊ณฑ์…ˆ(10830)
            • BOJ - ํšŒ์‚ฌ์— ์žˆ๋Š” ์‚ฌ๋žŒ(7785)
            • BOJ - ํšจ์œจ์ ์ธ ํ•ดํ‚น(1325)
            • BOJ - ํ›„์œ„ ํ‘œ๊ธฐ์‹(1918)
            • programmers - DATETIME์—์„œ DATE๋กœ ํ˜•๋ณ€ํ™˜
            • programmers - N์œผ๋กœ ํ‘œํ˜„
            • programmers - ๊ฐ€์žฅ ํฐ ์ˆ˜
            • Programmers - ๊ฐ€์žฅ ํฐ ์ •์‚ฌ๊ฐํ˜•์˜ ๋„“์ด
            • programmers - ๊ด‘๊ณ  ์‚ฝ์ž…
            • programmers - ๊ธฐ๋‘ฅ๊ณผ ๋ณด ์„ค์น˜
            • programmers - ๊ธธ ์ฐพ๊ธฐ ๊ฒŒ์ž„
            • programmers - ๋‹ค๋‹จ๊ณ„ ์นซ์†” ํŒ๋งค
            • programmers - ๋‹ค๋ฆฌ๋ฅผ ์ง€๋‚˜๋Š” ํŠธ๋Ÿญ
            • programmers - ๋‹จ์–ด๋ณ€ํ™˜
            • programmers - ๋” ๋งต๊ฒŒ
            • programmers - ๋””์Šคํฌ ์ปจํŠธ๋กค๋Ÿฌ
            • programmers - ๋ฉ€์ฉกํ•œ ์‚ฌ๊ฐํ˜•
            • programmers - ๋ฉ”๋‰ด ๋ฆฌ๋‰ด์–ผ
            • programmers - ๋ฒ ์ŠคํŠธ ์•จ๋ฒ”
            • programmers - ๋ถˆ๋Ÿ‰ ์‚ฌ์šฉ์ž
            • programmers - ์‚ผ๊ฐ ๋‹ฌํŒฝ์ด
            • Programmers - ์ƒํ˜ธํ‰๊ฐ€
            • programmers - ์Šคํƒ€ ์ˆ˜์—ด
            • programmers - ์‹คํŒจ์œจ
            • programmers - ์—†์–ด์ง„ ๊ธฐ๋ก ์ฐพ๊ธฐ
            • programmers - ์—ฌํ–‰๊ฒฝ๋กœ
            • programmers - ์˜ˆ์ƒ ๋Œ€์ง„ํ‘œ
            • programmers - ์˜ค๋žœ ๊ธฐ๊ฐ„ ๋ณดํ˜ธํ•œ ๋™๋ฌผ 2
            • programmers - ์˜ค๋žœ์‹œ๊ฐ„ ๋ณดํ˜ธํ•œ ๋™๋ฌผ
            • programmers - ์šฐ์œ ์™€ ์š”๊ฑฐํŠธ๊ฐ€ ๋‹ด๊ธด ์žฅ๋ฐ”๊ตฌ๋‹ˆ
            • programmers - ์œ„์žฅ
            • programmers - ์ž…๊ตญ์‹ฌ์‚ฌ
            • programmers - ์ž…์–‘์‹œ๊ฐ ๊ตฌํ•˜๊ธฐ 2
            • programmers - ์ „ํ™”๋ฒˆํ˜ธ ๋ชฉ๋ก
            • programmers - ์ฃผ์‹๊ฐ€๊ฒฉ
            • programmers - ์ค‘์„ฑํ™” ์—ฌ๋ถ€ ํŒ๋‹จํ•˜๊ธฐ
            • programmers - ํผ์ฆ ์กฐ๊ฐ ์ฑ„์šฐ๊ธฐ
            • programmers - ํ”„๋กœ๊ทธ๋ž˜๋จธ์Šค ๋ณดํ˜ธ์†Œ์—์„œ ์ค‘์„ฑํ™”ํ•œ ๋™๋ฌผ
            • programmers - ํ”„๋ฆฐํ„ฐ
            • programmers - ํ•ฉ์Šน ํƒ์‹œ ์š”๊ธˆ
            • programmers - ํ›„๋ณดํ‚ค
          • Tips
            • Algorithm Tips
        • Artificial Intelligence
          • Computer Vision
            • Introduction
            • RCNN
            • Spatial Pyramid Pooling Network
            • Fast RCNN
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            • Fully Convolutional Networks
            • Learning Deconvolution Network for Semantic Segmentation
            • Dilated Convolution
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            • Deep Lab
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            • Deep Sort
          • Deep Learning
            • CNN by Andrew ng
              • Convolution
              • Padding, Strided, RGB
              • One Layer of a Convolutional Net
              • Types of Layer in a CNN
            • Deep Learning for Everyone
              • Introduction
              • Tensorflow Installation
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              • Minimizing Cost
              • Multi Variable Regression Model
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              • Logistic Regression
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              • Dataset & Learning rate
              • MNIST Dataset
              • Relu, Xavier, Dropout, and ADAM
              • Tensor Manipulation
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              • TensorBoard
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              • Initialization
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              • NN LEGO Play
              • CNN (Concolutional Neural Network)
          • Machine Learning
            • Least Square Method
            • Why we choose Gaussian in modeling "Noise"
          • Prompt Engineering
            • Prompt
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        • Compiler
          • Ahead Of Time(AOT) Compiler
          • Compile Time
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        • Computer Structure
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          • byte
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          • How to manage with only number
          • Interface
          • Introduction
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          • Turing Completeness
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          • What OS do
        • Design Patterns
          • Introduction Part. 01
          • Introduction Part. 02
          • Abstract Factory
          • Builder Part. 01
          • Builder Part. 02
          • Factory Method
          • Prototype
          • Singleton
          • Adapter
          • Bridge
          • Composite
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          • Template Method
          • Visitor
        • File Format
          • Graphic
            • JPG
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        • Functional Programming
          • All About Monad
            • Type Constructor
            • Functor in Programming
            • High Demensional lift
            • Monad in programming
            • Why monad part. 01
            • Why monad part. 02
            • How to use monad
            • Various Monads
            • Monoidal Functor
            • Applicative Functor
            • Category Theory Prolog
            • Category Theory Part.01
            • Category Theory Part.02
            • Functor in Category Theory
            • Identity
          • Functional Programming with Swift
            • Headnote
            • High Order Function
            • Attributes
            • Functor & Monad
            • Either & Result
            • Lazy Evaluation
          • Functional Thinking
            • Why we needed
        • Information Theory
          • Cross Entropy
          • Information Entropy
          • Kullback-Leibler Divergence
          • Self Information
        • Lambda Calculus
          • Network
            • HTTP
              • HTTP Basic
              • HTTP Message
              • HTTP Method
              • HTTP State code
              • HTTP Transaction
              • HTTP Cache
              • HTTP State Management
              • HTTPS
              • HTTP 2.0
            • Terms
              • ARP(Address Resolution Protocol)
              • Bandwidth
              • CDN
              • Data Link Layer
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              • Electric Commutication
              • Ethernet
              • Gateway
              • IP
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              • NAT Network
              • Network & Internet
              • Network Communication rule
              • Network Layer
              • Network Structure
              • OSI 7 layer
              • Packet
              • Packet Delay
              • Physical Layer
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              • Range of Network
              • Router
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          • Object Oriented Programming
            • Spaghetti Code
            • Coupling
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            • OOP Implement Pattern
            • Object Modeling
            • Static Variable, Static Method
            • Design Patterns
            • Singleton
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            • Composition
            • Inheritance vs. Composition
            • Polymorphism Part. 01
            • Polymorphism Part. 02
            • Abstract Method, Abstract Class
            • Interface
            • Dependency and Coupling
            • Interface vs. Implementation
            • Things to know before Learning Design Pattern
            • Factory Method
            • Builder
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            • Proxy
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            • Observer
            • Exception Part.01
            • Exception Part.02
            • Exception Part.03
            • SOLID Principle
            • SOLID
            • ADT and PDA
            • eXtreme Programming
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          • Operating System
            • Introduction
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            • Dual mode
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            • DeadLock
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            • Memory Management
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            • Page Replacement Algorithm
            • Frame Allocation
            • Hard Disk Drive
            • File Allocation
            • Disk Scheduling Algorithm
          • Refactoring
            • Introduction Part. 01
            • Introduction Part. 02
            • Introduction Part. 03
            • Introduction Part. 04
            • Introduction Part. 05
            • Introduction Part. 06
            • Introduction Part. 07
            • Principles in Refactoring
            • Bad Smells in Code
            • Building Tests
            • Refactoring Catalog
            • Extract Function
            • Inline Function
            • Extract Variable
            • Inline Variable
            • Change Function Declaration
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            • Combine Functions into Class
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            • Replace Primitive with Object
            • Decompose Conditional
            • Consolidate Conditional Expression
            • Replace Nested Conditional With Guard Clauses
            • Replace Conditional With Polymorphism
        • Development
          • Bitcoin
            • Programming Bitcoin
              • Finite Field
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              • Elliptic Curve in Finite Field
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              • Varints
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            • Emergence
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          • Clean Coder
            • Introduction
            • Professionalism
            • Saying No
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            • Coding
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          • Concept
            • Actor Model
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            • Base64
            • Base64 Url Safe
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            • URI
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            • URL vs. URI vs. URN
            • URN
          • Docker
            • Docker Cheet Sheet
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          Essay

          Essay

          Oct 04, 20231 min read

          ๋ฌธ๋“ ๋“œ๋Š” ์ƒ๊ฐ์„ ์ ๋Š” ๊ณต๊ฐ„์ž…๋‹ˆ๋‹ค.

          8 items under this folder.

          • Oct 24, 2024

            17๋…„ ํ•จ๊ป˜ํ•œ ๊ฐ€์กฑ์„ ๋ณด๋‚ด๋ฉฐ

            • Oct 04, 2023

              1๋ง‰์„ ๋งˆ์น˜๋ฉฐ

              • essay
            • Oct 02, 2023

              ๋ˆ„๊ตฐ๊ฐ€๋Š” ์ƒ์ฒ˜๋ฐ›์„ ์ˆ˜ ์žˆ๋‹ค

              • essay
            • Oct 02, 2023

              ๋‹จ๋‹จํ•œ ๋ถ€๋“œ๋Ÿฌ์›€

              • essay
            • Oct 02, 2023

              ์–ธ์ œ๋‚˜ ๊ทธ๋ž˜ ์™”๋“ฏ์ด

              • essay
            • Oct 02, 2023

              ์ž์œ ์— ๋Œ€ํ•œ ๊ณ ์ฐฐ

              • essay
            • Oct 02, 2023

              ์Ÿค๋Š” ์ผ๋งŒ ํ•ด์š”.

              • essay
            • Oct 02, 2023

              ์ง€์ธ์˜ ์„ฑ์žฅ์„ ๋ณธ๋‹ค๋Š” ๊ฒƒ

              • essay

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                      • BOJ - ์ฐจ์ด๋ฅผ ์ตœ๋Œ€๋กœ(10819)
                      • BOJ - ์ฒด์ŠคํŒ ๋‹ค์‹œ ์น ํ•˜๊ธฐ(1018)
                      • BOJ - ์ดŒ์ˆ˜๊ณ„์‚ฐ(2644)
                      • BOJ - ์ตœ์†Œ๊ฐ’(10868)
                      • BOJ - ์ตœ์†Ÿ๊ฐ’ ์ฐพ๊ธฐ(11003)
                      • BOJ - ์น˜ํ‚จ๋ฐฐ๋‹ฌ(15686)
                      • BOJ - ์นœ๊ตฌ ๋„คํŠธ์›Œํฌ(4195)
                      • BOJ - ์ฟผ๋“œํŠธ๋ฆฌ(1992)
                      • BOJ - ํ๋น™(5373)
                      • BOJ - ํฌ๊ฒŒ-๋งŒ๋“ค๊ธฐ(2812)
                      • BOJ - ํ† ๋งˆํ† (7576)
                      • BOJ - ํ†ฑ๋‹ˆ๋ฐ”ํ€ด(14891)
                      • BOJ - ํ†ต๊ณ„ํ•™(2108)
                      • BOJ - ํŠธ๋ฆฌ์˜ ๋†’์ด์™€ ๋„ˆ๋น„(2250)
                      • BOJ - ํŠธ๋ฆฌ์˜ ์ง€๋ฆ„(1167)
                      • BOJ - ํŒŒ์Šค์นผ(2986)
                      • BOJ - ํ‰๋ฒ”ํ•œ ๋ฐฐ๋‚ญ(12865)
                      • BOJ - ํฌ๋„์ฃผ ์‹œ์‹(2156)
                      • BOJ - ํ”Œ๋ฃจ์ด๋“œ(11404)
                      • BOJ - ํ”ผ๋ณด๋‚˜์น˜ ํ•จ์ˆ˜(1003)
                      • BOJ - ํ•ฉ๋ถ„ํ•ด(2225)
                      • BOJ - ํ–‰๋ ฌ ๊ณฑ์…ˆ(10830)
                      • BOJ - ํšŒ์‚ฌ์— ์žˆ๋Š” ์‚ฌ๋žŒ(7785)
                      • BOJ - ํšจ์œจ์ ์ธ ํ•ดํ‚น(1325)
                      • BOJ - ํ›„์œ„ ํ‘œ๊ธฐ์‹(1918)
                      • programmers - DATETIME์—์„œ DATE๋กœ ํ˜•๋ณ€ํ™˜
                      • programmers - N์œผ๋กœ ํ‘œํ˜„
                      • programmers - ๊ฐ€์žฅ ํฐ ์ˆ˜
                      • Programmers - ๊ฐ€์žฅ ํฐ ์ •์‚ฌ๊ฐํ˜•์˜ ๋„“์ด
                      • programmers - ๊ด‘๊ณ  ์‚ฝ์ž…
                      • programmers - ๊ธฐ๋‘ฅ๊ณผ ๋ณด ์„ค์น˜
                      • programmers - ๊ธธ ์ฐพ๊ธฐ ๊ฒŒ์ž„
                      • programmers - ๋‹ค๋‹จ๊ณ„ ์นซ์†” ํŒ๋งค
                      • programmers - ๋‹ค๋ฆฌ๋ฅผ ์ง€๋‚˜๋Š” ํŠธ๋Ÿญ
                      • programmers - ๋‹จ์–ด๋ณ€ํ™˜
                      • programmers - ๋” ๋งต๊ฒŒ
                      • programmers - ๋””์Šคํฌ ์ปจํŠธ๋กค๋Ÿฌ
                      • programmers - ๋ฉ€์ฉกํ•œ ์‚ฌ๊ฐํ˜•
                      • programmers - ๋ฉ”๋‰ด ๋ฆฌ๋‰ด์–ผ
                      • programmers - ๋ฒ ์ŠคํŠธ ์•จ๋ฒ”
                      • programmers - ๋ถˆ๋Ÿ‰ ์‚ฌ์šฉ์ž
                      • programmers - ์‚ผ๊ฐ ๋‹ฌํŒฝ์ด
                      • Programmers - ์ƒํ˜ธํ‰๊ฐ€
                      • programmers - ์Šคํƒ€ ์ˆ˜์—ด
                      • programmers - ์‹คํŒจ์œจ
                      • programmers - ์—†์–ด์ง„ ๊ธฐ๋ก ์ฐพ๊ธฐ
                      • programmers - ์—ฌํ–‰๊ฒฝ๋กœ
                      • programmers - ์˜ˆ์ƒ ๋Œ€์ง„ํ‘œ
                      • programmers - ์˜ค๋žœ ๊ธฐ๊ฐ„ ๋ณดํ˜ธํ•œ ๋™๋ฌผ 2
                      • programmers - ์˜ค๋žœ์‹œ๊ฐ„ ๋ณดํ˜ธํ•œ ๋™๋ฌผ
                      • programmers - ์šฐ์œ ์™€ ์š”๊ฑฐํŠธ๊ฐ€ ๋‹ด๊ธด ์žฅ๋ฐ”๊ตฌ๋‹ˆ
                      • programmers - ์œ„์žฅ
                      • programmers - ์ž…๊ตญ์‹ฌ์‚ฌ
                      • programmers - ์ž…์–‘์‹œ๊ฐ ๊ตฌํ•˜๊ธฐ 2
                      • programmers - ์ „ํ™”๋ฒˆํ˜ธ ๋ชฉ๋ก
                      • programmers - ์ฃผ์‹๊ฐ€๊ฒฉ
                      • programmers - ์ค‘์„ฑํ™” ์—ฌ๋ถ€ ํŒ๋‹จํ•˜๊ธฐ
                      • programmers - ํผ์ฆ ์กฐ๊ฐ ์ฑ„์šฐ๊ธฐ
                      • programmers - ํ”„๋กœ๊ทธ๋ž˜๋จธ์Šค ๋ณดํ˜ธ์†Œ์—์„œ ์ค‘์„ฑํ™”ํ•œ ๋™๋ฌผ
                      • programmers - ํ”„๋ฆฐํ„ฐ
                      • programmers - ํ•ฉ์Šน ํƒ์‹œ ์š”๊ธˆ
                      • programmers - ํ›„๋ณดํ‚ค
                    • Tips
                      • Algorithm Tips
                  • Artificial Intelligence
                    • Computer Vision
                      • Introduction
                      • RCNN
                      • Spatial Pyramid Pooling Network
                      • Fast RCNN
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                      • Dilated Convolution
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                      • CNN by Andrew ng
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                      • Deep Learning for Everyone
                        • Introduction
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                    • Machine Learning
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                      • Why we choose Gaussian in modeling "Noise"
                    • Prompt Engineering
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                  • Compiler
                    • Ahead Of Time(AOT) Compiler
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                    • How to manage with only number
                    • Interface
                    • Introduction
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                    • What OS do
                  • Design Patterns
                    • Introduction Part. 01
                    • Introduction Part. 02
                    • Abstract Factory
                    • Builder Part. 01
                    • Builder Part. 02
                    • Factory Method
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                  • File Format
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                  • Functional Programming
                    • All About Monad
                      • Type Constructor
                      • Functor in Programming
                      • High Demensional lift
                      • Monad in programming
                      • Why monad part. 01
                      • Why monad part. 02
                      • How to use monad
                      • Various Monads
                      • Monoidal Functor
                      • Applicative Functor
                      • Category Theory Prolog
                      • Category Theory Part.01
                      • Category Theory Part.02
                      • Functor in Category Theory
                      • Identity
                    • Functional Programming with Swift
                      • Headnote
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                    • Network
                      • HTTP
                        • HTTP Basic
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                        • Network & Internet
                        • Network Communication rule
                        • Network Layer
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                    • Object Oriented Programming
                      • Spaghetti Code
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                      • Inheritance vs. Composition
                      • Polymorphism Part. 01
                      • Polymorphism Part. 02
                      • Abstract Method, Abstract Class
                      • Interface
                      • Dependency and Coupling
                      • Interface vs. Implementation
                      • Things to know before Learning Design Pattern
                      • Factory Method
                      • Builder
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                      • Observer
                      • Exception Part.01
                      • Exception Part.02
                      • Exception Part.03
                      • SOLID Principle
                      • SOLID
                      • ADT and PDA
                      • eXtreme Programming
                      • Generic
                    • Operating System
                      • Introduction
                      • History
                      • Dual mode
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                      • Critical Section
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                      • DeadLock
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                      • Disk Scheduling Algorithm
                    • Refactoring
                      • Introduction Part. 01
                      • Introduction Part. 02
                      • Introduction Part. 03
                      • Introduction Part. 04
                      • Introduction Part. 05
                      • Introduction Part. 06
                      • Introduction Part. 07
                      • Principles in Refactoring
                      • Bad Smells in Code
                      • Building Tests
                      • Refactoring Catalog
                      • Extract Function
                      • Inline Function
                      • Extract Variable
                      • Inline Variable
                      • Change Function Declaration
                      • Encapsulate Variable
                      • Rename Variable
                      • Make Parameter Object
                      • Combine Functions into Class
                      • Combine Functions into Transform
                      • Split Phase
                      • Encapsulate Record
                      • Encapsulate Collection
                      • Replace Primitive with Object
                      • Decompose Conditional
                      • Consolidate Conditional Expression
                      • Replace Nested Conditional With Guard Clauses
                      • Replace Conditional With Polymorphism
                  • Development
                    • Bitcoin
                      • Programming Bitcoin
                        • Finite Field
                        • Elliptic Curve
                        • Elliptic Curve in Finite Field
                        • Signature Algorithm
                        • Signature Algorithm Implementation
                        • SEC Serialization
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                        • Public Key WIF (Address)
                        • Secret Key WIF
                        • Private Key WIF
                        • Transaction
                        • Transaction Input
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                        • Transaction Fee
                        • Varints
                        • Script
                    • Clean Code
                      • Core Value
                      • Meaningful Name
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                      • Emergence
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                      • Successive Refinement
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                    • Clean Coder
                      • Introduction
                      • Professionalism
                      • Saying No
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                      • Coding
                      • Test Driven Development
                      • Practicing
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                      • Time Management
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                    • Concept
                      • Actor Model
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                      • Base64
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                      • Concurrency
                      • CPU Architecture
                      • Deep Link
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                      • URI
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                      • URN
                    • Docker
                      • Docker Cheet Sheet
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                    • Git
                      • Fast Forward
                      • Push ์‹œ Password ๋ฌผ์–ด๋ณด์ง€ ์•Š๋„๋ก ์„ค์ •ํ•˜๊ธฐ
                      • Tag Checkout ์˜ค๋ฅ˜
                    • Graphic Information System
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                    • iOS
                      • Apple Official Documents
                        • Naming Conventions
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                        • Introducing Combine
                        • Combine Cheat Sheet
                        • Notification To Combine
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                      • Concurrent Programming
                        • Concurrency & Thread
                        • Grand Central Dispatch
                        • Operation Queue
                        • Things to note when doing concurrent programming
                        • Async, Await
                        • AsyncSequence
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                        • Task, Task Groups
                        • Actor Part. 01
                        • Actor Part. 02
                        • Structured Concurrency
                        • Behind the Scenes Part. 01
                        • Behind the Scenes Part. 02
                      • RIBs
                        • What is RIBs
                        • RIB Structure
                        • Build Process
                        • Communicate with RIB
                        • Apply DeepLink
                        • Conclusion
                      • RxSwift
                        • Reactive Programming
                        • Sugar APIs
                        • MVVM with RxSwift
                      • Trouble Shooting
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                        • Do not fetch data using Data constructor
                        • Inner Border?
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                      • Xcode
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                          • Operator
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                          • Loop Part. 01
                          • Loop Part. 02
                          • Array Part. 01
                          • Array Part. 02
                          • Function Part. 01
                          • Function Part. 02
                      • C++
                        • Introduction
                        • Identifier & Variable & constant & Std IO & Operator
                        • Function Call
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                        • Reference Variable vs. Pointer
                        • Call by Value, Call by Reference
                        • Control Flow
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                        • Numerical Integration
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                        • 3D Plot
                      • Python
                        • Grammar
                          • Introduction
                          • String
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                          • Function Design Recipe
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                      • Swift
                        • Access Control
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                        • Migrate your app to Swift 6
                        • nonisolated(unsafe)
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                        • static vc. class
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                        • typealias
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                      • Agile Manifesto
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                      • Introduction
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                    • Testing
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                      • UI Checklist
                      • Why we should use Log
                    • UML
                      • Class Diagram
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                      • What is UML
                  • Engineering
                    • Fluid Mechanics
                      • Continuity Equation
                      • Navier-Stokes Equation
                      • Velocity Profile in Fully Developed Flow
                      • Pipe Flow & Internal Flow
                      • The Relation of Reynolds Transform Theorem & Navier-Stokes Equation
                      • Reynolds Number
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                      • Dimensional Analysis
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                    • Numerical Analysis
                      • Overflow
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                    • System Dynamics
                      • Introduction
                      • Kinematics of Multibody System
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                      • Properties of Gas-Vapor Mixtures
                      • Reciprocating Engines
                      • Adiabatic Saturation & Psychrometric Chart
                  • Essay
                    • 1๋ง‰์„ ๋งˆ์น˜๋ฉฐ
                    • 17๋…„ ํ•จ๊ป˜ํ•œ ๊ฐ€์กฑ์„ ๋ณด๋‚ด๋ฉฐ
                    • ๋ˆ„๊ตฐ๊ฐ€๋Š” ์ƒ์ฒ˜๋ฐ›์„ ์ˆ˜ ์žˆ๋‹ค
                    • ๋‹จ๋‹จํ•œ ๋ถ€๋“œ๋Ÿฌ์›€
                    • ์–ธ์ œ๋‚˜ ๊ทธ๋ž˜ ์™”๋“ฏ์ด
                    • ์ž์œ ์— ๋Œ€ํ•œ ๊ณ ์ฐฐ
                    • ์Ÿค๋Š” ์ผ๋งŒ ํ•ด์š”.
                    • ์ง€์ธ์˜ ์„ฑ์žฅ์„ ๋ณธ๋‹ค๋Š” ๊ฒƒ
                  • Knowledges
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                  • Management
                    • Agile Estimating and Planning
                      • The Purpose of planning
                      • Why planning fails
                      • An Agile approach
                      • Estimating size with storyboard points
                      • Estimating in ideal days
                      • Techniques for estimating
                      • Re-estimating
                      • Choosing between story points and ideal days
                      • Prioritizing Themes
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                  • Math
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                      • Linear Algebra
                        • Types of Matrix
                        • Determinant
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                        • Linear Independence
                        • Rank
                        • Guass-Jordan Method
                        • Pivoting
                        • LU Decomposition
                        • Aspects of Matrix Multiplication
                        • QR Decomposition
                        • Condition Number (Sensitivity)
                        • Eigenvalue
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                        • Matrix Norm
                      • Numeral System
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                    • Analysis
                      • Differential Equations
                        • Introduction
                        • Fourier Series
                        • Wave Equation for a String Using Fourier Series
                        • Wave Equation for a String using D'Alemberts' Solution
                        • Heat Equation
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                        • Laplace Equation
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                        • Complex Numbers & Complex Plane
                        • Polar Form of Complex Numbers
                        • De Moivre's Formula & Roots of Complex Number
                        • The Limit & Derivative of Complex Analytic function
                        • Cauchy-Riemann Equation
                        • Exponential, Trigonometric, Logarithm function in Complex Numbers
                      • Function Analysis
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                    • Discrete Mathematics
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                      • Introduction
                      • Center of Data
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                      • Bernoulli Distribution
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                      • Central Limit Theorem
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                      • Empirical Distribution
                      • Expectation
                      • Exponential Distribution
                      • Laplace Distribution
                      • Likelihood
                      • Logistic Function
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                      • Mixture of Distribution
                      • Normal Distribution
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                      • Softmax Function
                      • Structured Probabilistic Model
                      • The Necessity of probability
                      • Variance
                  • Science
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                      • Baldwin effect
                  • Traces
                    • 2019
                      • Dance Copyright Dataset
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                    • 2020
                      • Data Science for COVID-19
                      • Frostiness Prediction Contest
                      • Government Hackathon
                      • Optimal Bicycle Station Selection Contest
                    • 2021
                      • About Architecture
                      • About Dependency Injection
                      • About Directory
                      • About External Library
                      • About Storyboard
                      • AI Data Idea Contest
                      • Boost Camp
                      • Canvas
                      • Deploy to AppStore
                      • DogFeed
                      • Escaper
                      • Escaper Keynote
                      • Face Tracker
                      • Fruit Card Game
                      • Guarantee Order of Image by cache
                      • Implement ImageCache
                      • Kyunghee Valley Program
                      • OnBan
                      • StarBoost
                    • 2022-2024
                      • Naver Maps iOS Team

                Created with Quartz v4.4.0 ยฉ 2024

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